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leveldb 是 key-value类型的数据库,与 redis,mongodb 同为nosql数据库类型。多用于比特币、以太坊、iot等场景。
leveldb 数据库如果遭到破坏,可以根据日志进行修复。
main.go:
package main import ( "fmt" "tt/database/leveldb" ) func main() { fmt.Println("vim-go") defer func() { if r := recover(); r != nil { fmt.Printf("捕获到运行时错误:%s\n", r) } }() db, err := leveldb.NewLevelDB("./data_dir") if err != nil { panic(err) } defer db.Close() pd := func(key string) { val, err := db.GetString(key) if err != nil { panic(err) } fmt.Println(val) } key := "key-TangYiMo" err = db.PutString(key, "henan come on, zhengzhou come on") if err != nil { panic(err) } pd(key) if f, err := db.HasString(key); err == nil && f { fmt.Println("leveldb has value of key:", key) } db.DeleteSring(key) if f, err := db.HasString(key); err == nil && f { fmt.Println("leveldb has value of key:", key) } // 批量提交 patch := db.NewBatch() patch.Put([]byte(key), []byte{'h', 'e', 'l', 'l', 'o'}) //patch.Rollback() patch.Commit() fmt.Println("leveldb has value of key:", key) pd(key) }
db接口 database/database.go:
package database type Database interface { Close() Put(key []byte, value []byte) error Get(key []byte) ([]byte, error) GetString(key string) (string, error) PutString(key string, value string) error Has(key []byte) (ret bool, err error) HasString(key string) (ret bool, err error) Delete(key []byte) error DeleteSring(key string) error NewBatch() Batch } type Batch interface { Put(key []byte, value []byte) Delete(key []byte) Commit() error Rollback() }
事务和回滚 database/leveldb/batch.go:
package leveldb import ( "github.com/syndtr/goleveldb/leveldb" ) type Batch struct { leveldb *leveldb.DB batch *leveldb.Batch } func (b *Batch) Put(key []byte, value []byte) { b.batch.Put(key, value) } func (b *Batch) Delete(key []byte) { b.batch.Delete(key) } func (b *Batch) Commit() error { return b.leveldb.Write(b.batch, nil) } func (b *Batch) Rollback() { b.batch.Reset() }
leveldb api封装database/leveldb/leveldb.go:
package leveldb import ( "tt/database" "github.com/syndtr/goleveldb/leveldb" "github.com/syndtr/goleveldb/leveldb/errors" ) var ( ErrEmptyKey = errors.New("key could not be empty") ) type LevelDB struct { db *leveldb.DB quitChan chan struct{} } func NewLevelDB(path string) (database.Database, error) { db, err := leveldb.OpenFile(path, nil) if _, corrupted := err.(*errors.ErrCorrupted); corrupted { db, err = leveldb.RecoverFile(path, nil) } if err != nil { return nil, err } result := &LevelDB{ db: db, quitChan: make(chan struct{}), } return result, nil } func (db *LevelDB) Close() { close(db.quitChan) db.db.Close() } func (db *LevelDB) GetString(key string) (string, error) { value, err := db.Get([]byte(key)) return string(value), err } func (db *LevelDB) Get(key []byte) ([]byte, error) { return db.db.Get(key, nil) } func (db *LevelDB) Put(key []byte, value []byte) error { if len(key) < 1 { return ErrEmptyKey } return db.db.Put(key, value, nil) } func (db *LevelDB) PutString(key string, value string) error { return db.Put([]byte(key), []byte(value)) } func (db *LevelDB) Has(key []byte) (ret bool, err error) { return db.db.Has(key, nil) } func (db *LevelDB) HasString(key string) (ret bool, err error) { return db.Has([]byte(key)) } func (db *LevelDB) Delete(key []byte) error { return db.db.Delete(key, nil) } func (db *LevelDB) DeleteSring(key string) error { return db.Delete([]byte(key)) } func (db *LevelDB) NewBatch() database.Batch { batch := &Batch{ leveldb: db.db, batch: new(leveldb.Batch), } return batch }
root@jack-VirtualBox:~/test/leveldb# go mod init tt root@jack-VirtualBox:~/test/leveldb# go mod tidy root@jack-VirtualBox:~/test/leveldb# ./tt vim-go henan come on, zhengzhou come on leveldb has value of key: key-TangYiMo leveldb has value of key: key-TangYiMo hello root@jack-VirtualBox:~/test/leveldb#
1 简介哈希算法 (Hash Algorithm) 是将任意长度的数据映射为固定长度数据的算法,也称为消息摘要。一般情况下,哈希算法有两个特点:原始数据的细微变化(比如一个位翻转)会导致结果产生巨大差距运算过程 ...